7 Sacred Scrolls

Designer: Afrizal Adiputra
Players 2–6
Playtime 45–75 min
Age 12+
Game type Strategy
Core mechanics Engine BuildingResource Management
Components 1 board game (Map), 1 village board, 6 playermat, 1 lottery board, 1 training board,10 dice, 50+ resource tokens, 7 markers, 50+ Flux cards, 42 Scrolls Cards, 6 pawn
Play Online
About this game

7 Sacred Scrolls is a 2–6 player, medium-weight deterministic resource-efficiency Euro game about elite Shinobi exploring a dangerous land and purifying mysterious sources of corrupted energy called Flux. Players manage limited Shin, navigate an interconnected map, pursue valuable Flux, develop their characters through Experience and Sacred Scrolls, and make strategic decisions under a fixed seven-Day and seven-Night expedition. The game combines route planning, resource management, progression, Day/Night Resonance, Cooperative Flux, field trading, and modular mini-games, creating meaningful competition and cooperation without direct player conflict. Its modular core can also support new Flux, characters, abilities, mini-games, and potentially future themes.

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