Heart & Harvest

Designer: Afrizal Adiputra
Players 1–6
Playtime 45–90 min
Age 12+
Game type Strategy
Core mechanics Engine BuildingResource Management
Components 1 game board, 6 playermat, 100+ Animal Card, 24 land cards, 1 Weather dice, 3 weater markers, 6 swamp dice, 100+ resource tokens,
Play Online
About this game

In Hearth & Harvest, players manage their own countryside homestead by adopting Animals, gathering Resources, constructing productive Lands, and building an efficient engine over the course of five Seasons. Each turn, players choose one of three core actions: Explore, Adopt, or Attract. Animals are individually designed with unique Classes, preferred Habitats, preferred Weather, and distinct abilities that encourage different strategies and synergies.

A dynamic Weather system changes every round, while each Season introduces a different Weather distribution, requiring players to continuously adapt their long-term plans instead of relying on a single optimized strategy. Players compete indirectly through shared systems, including the Pet Shop, Forest Resources, the shared Field, and the Swamp drafting system. Victory can be achieved through four different paths; Commerce, Wellness, Charm, and Prestige allowing for multiple viable strategies and strong replayability.

Opportunities & Documentation
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